Load and inspect replay JSON traces — browse tick-by-tick events, entity state, and deterministic diff comparisons between two traces.
A replay is a serialized session envelope plus the ordered command log that produced the recorded world state. Because Ananke is deterministic, replaying the same commands against the same seed always reproduces the identical sequence of events — making replay an exact reproducibility guarantee rather than an approximation.
worldSeed + ordered command log as each command is dispatched. No state snapshot needed — commands alone are sufficient.worldSeed, replay all commands in order. Every tick produces the same output as the original run.npm run run:trace-attack to generate a trace of a single attack sequence.serializeSession(session) and save the JSON — that is your replay file.JSON.diff or similar.test/ — add a new fixture when you want a specific scenario locked against regressions.