@its-not-rocket-science/ananke
Try it (CodeSandbox)
Preparing search index...
createWorld
Function createWorld
createWorld
(
seed
:
number
,
entities
:
EntitySpec
[]
)
:
WorldState
Build a deterministic WorldState from a declarative entity spec list.
Uses spec.seed for generateIndividual() — no Math.random().
Position coordinates are fixed-point: Math.round(metres * SCALE.m).
Throws on unknown archetype, weaponId, or armourId.
Throws on duplicate entity ids.
Parameters
seed
:
number
entities
:
EntitySpec
[]
Returns
WorldState
Settings
Member Visibility
Protected
Inherited
External
Theme
OS
Light
Dark
Try it (CodeSandbox)
@its-not-rocket-science/ananke
Loading...
Build a deterministic WorldState from a declarative entity spec list.